How the Prerelease works is you will get 6 packs of Rise of the M11.. Players build decks from the cards they selected, adding as many basiclands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as theylike. Each deck must have at least 40 cards.Each pair of players then plays amatch, which consists of the best two out of three games.Plus the pot for the game is doubled..
Friday Night Magic... There are 2 types that are played here Type II & Draft.......
Type II Format Deck Construction Updated December 18, 2009 Constructed decks must contain a
minimum of sixty cards. There is no maximum deck size; however, you must be
able to shuffle your deck with no assistance. If a player wishes to use a
sideboard, it must contain exactly fifteen cards.
With the exception of basic land
cards, a player’s combined deck and sideboard may not contain more than four of
any individual card, counted by its English card title equivalent. All cards
named Plains, Island, Swamp, Mountain, and Forest are basic.
The following card sets are
permitted in Standard tournaments:
Shards of Alara
Conflux
Alara Reborn
Magic
2010
Zendikar
Worldwake
Rise of the Eldrazi
(effective April 23, 2010)
There are currently no banned cards
in Standard tournaments.
Instead of just opening your cards and building a deck, you and
the other players at the table (four to eight total) have to draft the cards
for your decks.
At the start of a Booster Draft,
each player opens a booster pack and picks the card he or she wants from it.
(You can't see the cards that the other players draft.) Then each player passes
the rest of the pack to his or her left. You pick up the pack that was passed
to you, select a card, and pass the rest to your left. This process continues
until all the cards have been drafted. Next, each player opens a second pack,
but this time, you pass the pack to your right. After all those cards are
drafted, you open the third pack and pass to the left again.Once all the packs have been
drafted, players build decks from the cards they selected, adding as many basic
lands (Plains, Islands, Swamps, Mountains, and Forests) to their decks as they
like. Each deck must have at least 40 cards.
Each pair of players then plays a
match, which consists of the best two out of three games. In the next round,
the winners play against other winners (and the losers against the losers, if
you like). The player who wins all three rounds—or all three matches—is the
winner. It's a great way to spend a few hours with your buddies.
Updated December 18, 2009 Constructed Legacy decks must contain a minimum of sixty cards. There is no maximum
deck size; however, you must be able to shuffle your deck with no assistance.
If a player wishes to use a sideboard, it must contain exactly fifteen cards.
With the exception of basic land cards, a player’s combined deck and
sideboard may not contain more than four of any individual card, counted by its
English card title equivalent. All cards named Plains, Island, Swamp, Mountain,
and Forest are basic. (The five Ice Age block snow-covered lands --
Snow-Covered Plains, Snow-Covered Island, Snow-Covered Swamp, Snow-Covered
Mountain, and Snow-Covered Forest -- are also basic lands. Note that snow-covered
lands are permitted only in formats that allow expansions from the Ice Age
block to be used.)
Constructed Peasant Magic decks must contain a minimum of sixty cards. can have only 5 uncommon.. Nothing higher then that and the rest commons...There is no maximum
deck size; however, you must be able to shuffle your deck with no assistance.
If a player wishes to use a sideboard, it must contain exactly fifteen cards.
With the exception of basic land cards, a player’s combined deck and
sideboard may not contain more than four of any individual card, counted by its
English card title equivalent. All cards named Plains, Island, Swamp, Mountain,
and Forest are basic. (The five Ice Age block snow-covered lands --
Snow-Covered Plains, Snow-Covered Island, Snow-Covered Swamp, Snow-Covered
Mountain, and Snow-Covered Forest -- are also basic lands. Note that snow-covered
lands are permitted only in formats that allow expansions from the Ice Age
block to be used.)
Peasant Rules * No more than five 5 uncommon cards. * No rare cards. * Decks should be at least 60 cards. * Decks should contain at least 55 commons. * Sideboards should be 15 cards. * There may be no more than 4 copies of any single card except basic land.
Have you ever wanted to play with a friend as a team? Two-Headed
Giant (2HG) is a great format for players looking to do battle alongside
another player against another team of two players.
To start,
players sit next to their teammates.
Both teams start at 30 life and each team shares a turn. You don't
need to worry about sharing your cards though, as all four players have
their own separate decks.
You'll draw from your own library and tap your
own lands to pay for spells, just as in a regular Magic game,
but with all the fun of sharing that experience with someone who wants
you to win just as much as you do!
Two-Headed Giant is a great format to
help new players learn the game, because you can talk with your
teammate, give advice about what cards to play, and strategize together
for the best way to defeat the opposing team.
Two-Headed Giant Constructed Format Deck
Construction
Two-Headed Giant Constructed decks must contain a minimum of sixty
cards. There is no maximum deck size; however, you must be able to
shuffle your deck with no assistance.
Two-Headed Giant uses the Unified Deck Construction rules. With the
exception of basic land cards, a team's combined decks may not contain
more than four of any individual card, counted by its English card
title. (For example, if one player is using four Naturalizes in a
Multiplayer Constructed event, no other player on that team may have a
Naturalize in his or her deck.) Sideboards are not allowed in
Constructed Multiplayer tournaments.
If a card is restricted in a particular format, no more than one of
that card may be used by the team. No players may use cards that are
banned in a particular format.
In addition to the above rules, the following card is banned
in Constructed Two-Headed Giant tournaments: